Wednesday, January 23, 2019

Notes from today and Homework for Monday, January 28th:

Continue working on your 15-30 second track! Bring a completed version of it to class on Monday!

Come up with a short story (about 30 seconds) to tell in a microphone!  Bring some objects to class that can make different sounds that would be heard in your sequence!

Next week, we will build a short narrative where we practice capturing and processing dialogue!


Notes from today's class are below!

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AN INTRODUCTION TO BALANCING AUDIO:
  • General Terms:
    • Hi(s), Low(s), Mid(s): Refers to the tone of the sound, not the pitch.
    • Pitch of a sound: Resonance, and how fast or slow that sound wave bounces.
    • dB: (Decibel level): Around (-12) for soundtracks. Somewhere between -12 and 0 for music tracks. Vocals can be (-12) or (-10). (Definition: A number that represents loudness of the sound)
    • Balancing Audio: Get all the individual sounds to have a general shared loudness throughout the work of art.
      • Some will be quieter, and louder, but they will always be within a certain Decibel range.
      • Frequency: How much a sound wave vibrates.
    • Audio Mixer: Device that is used to compile audio into something that is greater than the sum of it’s parts.
      • Individual settings to process different tracks.
    • BALANCING AUDIO IS ABOUT GETTING THE RIGHT SOUNDS TO
      • be at the right volume
      • travel at the right frequency
  • TESTING AUDIO:
    • Test your audio on different devices!
      • Computer Speakers
      • Headphones
      • Phone
      • Car Speakers
  • AUTOMATION: (getting a program or piece of hardware to do something for you (capture and adjust audio)
    • AUTOMATION MODE: Changes the type of automation we can do.
      • Touch” Changes decibel levels in real time.
    • AUTOMATION PARAMETER: Changes the settings within.
  • “Wet” Vs. “Dry” Change vs. No change.  (Wet refers to the level of change in an audio effect.)
  • HOTKEYS
    • mixer: X key.

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