Monday, February 4, 2019

Review of Content We Have Covered So Far:


Working within Logic Interface (from Top to Bottom and Left to Right):


Library: A location of all of the software instruments in Logic Pro
Inspector (Info Tab): Gives you all the information for your Current Track.
  • Region: Information of the clicked upon block of sound, or the track itself.
    • Quantize: Snapping sound effects to specific beats or bars of time.
  • Track: Notes about the track itself.
  • Mixer: Had Knobs, Effects, and Channels that let you adjust the levels of your audio (volume levels that are read in decibels(db) and add new effects onto them!
    • Audio FX channel: Add different effects onto your content to make it stronger.
      • Sample Effects:
        • Reverb: Vibration of audio. Makes it sound more or less spacious.
        • Echo: Repetition of audio.
        • Gain: Increasing the initial volume of audio
        • Distortion: Adding complexity to the audio by constricting the waveform.
        • EQ: Adjusting the frequencies within the audio.
        • Pitch: Making the sound higher pitched, lower pitched etc. Changing the threshold at which the sound waves vibrate. (tighter threshold = higher pitch!)
        • Modulation: Adding complexity to the audio by pulsating the waveform.
Tool Bar: Hidden by default. (will add to soon)
Controls and EQ: Used to edit any audio. Each set of controls and EQ are track specific.
Virtual Mixer:  “X” Key.  Brings up the levels of all of your tracks. Can adjust levels and EQ here to produce a “Final Mix” of your audio.
Time Counter: By clicking symbol on the right: you can seethe following:
  • metering (bars, beat divisions, beats per minute, time signatures)
  • time (time codes for each point of your project)
  • or a mix of each.

Track listing: This is your workstation. It has all your tracks (layers), with a ruler on top that denotes time, beats, and the like.

Types of Tracks:
Software tracks(green by default):  Utilizes all of the software instruments that you will be using.
Audio tracks(blue by default): Utilizes recored audio from an outside source, or records audio into itself.

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